![]() ![]() ![]() 00: extraction of "mesh\terrain\tamriel\tamriel.*.btr" from "Skyrim - Meshes.bsa" with BSAopt ( )Ġ2: converted "mesh\terrain\tamriel\tamriel.32.*.nif" to obj format with nifskope ( )Ġ3: converted obj files to inc/udo with PoseRay ( )Ġ4: assembled low-resolution LOD meshes in Moray and rendered in POV-Ray ( )Ġ5: initial attempt at rendering map with high-resolution LOD data ("mesh\terrain\tamriel\tamriel.4.*")Ġ6: drew sample section of rough topographic map ( Ġ7: 2012-Sep to Oct converted the nif files from cells -64,64 to 64,-64 to obj format with nifskope
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